ld
version 2
Copyright (C) 1991, 92, 93, 94, 95, 96, 97, 98, 1999 Free Software Foundation, Inc.
Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies.
Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided also that the entire resulting derived work is distributed under the terms of a permission notice identical to this one.
Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions.
ld
combines a number of object and archive files, relocates
their data and ties up symbol references. Usually the last step in
compiling a program is to run ld
.
ld
accepts Linker Command Language files written in
a superset of AT&T's Link Editor Command Language syntax,
to provide explicit and total control over the linking process.
This version of ld
uses the general purpose BFD libraries
to operate on object files. This allows ld
to read, combine, and
write object files in many different formats--for example, COFF or
a.out
. Different formats may be linked together to produce any
available kind of object file. See section BFD, for more information.
Aside from its flexibility, the GNU linker is more helpful than other
linkers in providing diagnostic information. Many linkers abandon
execution immediately upon encountering an error; whenever possible,
ld
continues executing, allowing you to identify other errors
(or, in some cases, to get an output file in spite of the error).
The GNU linker ld
is meant to cover a broad range of situations,
and to be as compatible as possible with other linkers. As a result,
you have many choices to control its behavior.
The linker supports a plethora of command-line options, but in actual
practice few of them are used in any particular context.
For instance, a frequent use of ld
is to link standard Unix
object files on a standard, supported Unix system. On such a system, to
link a file hello.o
:
ld -o output /lib/crt0.o hello.o -lc
This tells ld
to produce a file called output as the
result of linking the file /lib/crt0.o
with hello.o
and
the library libc.a
, which will come from the standard search
directories. (See the discussion of the `-l' option below.)
Some of the command-line options to ld
may be specified at any
point in the command line. However, options which refer to files, such
as `-l' or `-T', cause the file to be read at the point at
which the option appears in the command line, relative to the object
files and other file options. Repeating non-file options with a
different argument will either have no further effect, or override prior
occurrences (those further to the left on the command line) of that
option. Options which may be meaningfully specified more than once are
noted in the descriptions below.
Non-option arguments are object files or archives which are to be linked together. They may follow, precede, or be mixed in with command-line options, except that an object file argument may not be placed between an option and its argument.
Usually the linker is invoked with at least one object file, but you can specify other forms of binary input files using `-l', `-R', and the script command language. If no binary input files at all are specified, the linker does not produce any output, and issues the message `No input files'.
If the linker can not recognize the format of an object file, it will
assume that it is a linker script. A script specified in this way
augments the main linker script used for the link (either the default
linker script or the one specified by using `-T'). This feature
permits the linker to link against a file which appears to be an object
or an archive, but actually merely defines some symbol values, or uses
INPUT
or GROUP
to load other objects. Note that
specifying a script in this way should only be used to augment the main
linker script; if you want to use some command that logically can only
appear once, such as the SECTIONS
or MEMORY
command, you
must replace the default linker script using the `-T' option.
See section Linker Scripts.
For options whose names are a single letter, option arguments must either follow the option letter without intervening whitespace, or be given as separate arguments immediately following the option that requires them.
For options whose names are multiple letters, either one dash or two can precede the option name; for example, `--oformat' and `--oformat' are equivalent. Arguments to multiple-letter options must either be separated from the option name by an equals sign, or be given as separate arguments immediately following the option that requires them. For example, `--oformat srec' and `--oformat=srec' are equivalent. Unique abbreviations of the names of multiple-letter options are accepted.
Note - if the linker is being invoked indirectly, via a compiler driver (eg `gcc') then all the linker command line options should be prefixed by `-Wl,' (or whatever is appropriate for the particular compiler driver) like this:
gcc -Wl,--startgroup foo.o bar.o -Wl,--endgroup
This is important, because otherwise the compiler driver program may silently drop the linker options, resulting in a bad link.
Here is a table of the generic command line switches accepted by the GNU linker:
-akeyword
-Aarchitecture
--architecture=architecture
ld
, this option is useful only for the
Intel 960 family of architectures. In that ld
configuration, the
architecture argument identifies the particular architecture in
the 960 family, enabling some safeguards and modifying the
archive-library search path. See section ld
and the Intel 960 family, for details.
Future releases of ld
may support similar functionality for
other architecture families.
-b input-format
--format=input-format
ld
may be configured to support more than one kind of object
file. If your ld
is configured this way, you can use the
`-b' option to specify the binary format for input object files
that follow this option on the command line. Even when ld
is
configured to support alternative object formats, you don't usually need
to specify this, as ld
should be configured to expect as a
default input format the most usual format on each machine.
input-format is a text string, the name of a particular format
supported by the BFD libraries. (You can list the available binary
formats with `objdump -i'.)
See section BFD.
You may want to use this option if you are linking files with an unusual
binary format. You can also use `-b' to switch formats explicitly (when
linking object files of different formats), by including
`-b input-format' before each group of object files in a
particular format.
The default format is taken from the environment variable
GNUTARGET
.
See section Environment Variables.
You can also define the input format from a script, using the command
TARGET
; see section Commands dealing with object file formats.
-c MRI-commandfile
--mri-script=MRI-commandfile
ld
accepts script
files written in an alternate, restricted command language, described in
section MRI Compatible Script Files. Introduce MRI script files with
the option `-c'; use the `-T' option to run linker
scripts written in the general-purpose ld
scripting language.
If MRI-cmdfile does not exist, ld
looks for it in the directories
specified by any `-L' options.
-d
-dc
-dp
FORCE_COMMON_ALLOCATION
has the same effect.
See section Other linker script commands.
-e entry
--entry=entry
-E
--export-dynamic
dlopen
to load a dynamic object which needs to refer
back to the symbols defined by the program, rather than some other
dynamic object, then you will probably need to use this option when
linking the program itself.
-EB
-EL
-f
--auxiliary name
-F name
--filter name
-F
option throughout a compilation
toolchain for specifying object-file format for both input and output
object files. The GNU linker uses other mechanisms for this
purpose: the -b
, --format
, --oformat
options, the
TARGET
command in linker scripts, and the GNUTARGET
environment variable. The GNU linker will ignore the -F
option when not creating an ELF shared object.
-fini name
_fini
as
the function to call.
-g
-Gvalue
--gpsize=value
-hname
-soname=name
-i
-init name
_init
as the
function to call.
-larchive
--library=archive
ld
will search its
path-list for occurrences of libarchive.a
for every
archive specified.
On systems which support shared libraries, ld
may also search for
libraries with extensions other than .a
. Specifically, on ELF
and SunOS systems, ld
will search a directory for a library with
an extension of .so
before searching for one with an extension of
.a
. By convention, a .so
extension indicates a shared
library.
The linker will search an archive only once, at the location where it is
specified on the command line. If the archive defines a symbol which
was undefined in some object which appeared before the archive on the
command line, the linker will include the appropriate file(s) from the
archive. However, an undefined symbol in an object appearing later on
the command line will not cause the linker to search the archive again.
See the -(
option for a way to force the linker to search
archives multiple times.
You may list the same archive multiple times on the command line.
This type of archive searching is standard for Unix linkers. However,
if you are using ld
on AIX, note that it is different from the
behaviour of the AIX linker.
-Lsearchdir
--library-path=searchdir
ld
will search
for archive libraries and ld
control scripts. You may use this
option any number of times. The directories are searched in the order
in which they are specified on the command line. Directories specified
on the command line are searched before the default directories. All
-L
options apply to all -l
options, regardless of the
order in which the options appear.
The default set of paths searched (without being specified with
`-L') depends on which emulation mode ld
is using, and in
some cases also on how it was configured. See section Environment Variables.
The paths can also be specified in a link script with the
SEARCH_DIR
command. Directories specified this way are searched
at the point in which the linker script appears in the command line.
-memulation
LDEMULATION
environment variable, if that is defined.
Otherwise, the default emulation depends upon how the linker was
configured.
-M
--print-map
-n
--nmagic
NMAGIC
if possible.
-N
--omagic
OMAGIC
.
-o output
--output=output
ld
; if this
option is not specified, the name `a.out' is used by default. The
script command OUTPUT
can also specify the output file name.
-O level
ld
optimizes
the output. This might take significantly longer and therefore probably
should only be enabled for the final binary.
-r
--relocateable
ld
. This is often called partial
linking. As a side effect, in environments that support standard Unix
magic numbers, this option also sets the output file's magic number to
OMAGIC
.
If this option is not specified, an absolute file is produced. When
linking C++ programs, this option will not resolve references to
constructors; to do that, use `-Ur'.
This option does the same thing as `-i'.
-R filename
--just-symbols=filename
-R
option is
followed by a directory name, rather than a file name, it is treated as
the -rpath
option.
-s
--strip-all
-S
--strip-debug
-t
--trace
ld
processes them.
-T scriptfile
--script=scriptfile
ld
's default linker script (rather than adding to it), so
commandfile must specify everything necessary to describe the
output file. You must use this option if you want to use a command
which can only appear once in a linker script, such as the
SECTIONS
or MEMORY
command. See section Linker Scripts. If
scriptfile does not exist in the current directory, ld
looks for it in the directories specified by any preceding `-L'
options. Multiple `-T' options accumulate.
-u symbol
--undefined=symbol
EXTERN
linker script command.
-Ur
ld
. When linking C++ programs, `-Ur'
does resolve references to constructors, unlike `-r'.
It does not work to use `-Ur' on files that were themselves linked
with `-Ur'; once the constructor table has been built, it cannot
be added to. Use `-Ur' only for the last partial link, and
`-r' for the others.
-v
--version
-V
ld
. The -V
option also
lists the supported emulations.
-x
--discard-all
-X
--discard-locals
-y symbol
--trace-symbol=symbol
-Y path
-z keyword
-( archives -)
--start-group archives --end-group
-assert keyword
-Bdynamic
-dy
-call_shared
-l
options which follow it.
-Bstatic
-dn
-non_shared
-static
-l
options which follow it.
-Bsymbolic
--check-sections
--no-check-sections
--cref
--defsym symbol=expression
+
and -
to add or subtract hexadecimal
constants or symbols. If you need more elaborate expressions, consider
using the linker command language from a script (see section Assigning Values to Symbols). Note: there should be no white
space between symbol, the equals sign ("="), and
expression.
--demangle
--no-demangle
--dynamic-linker file
--embedded-relocs
--force-exe-suffix
.exe
or .dll
suffix, this option forces the linker to copy
the output file to one of the same name with a .exe
suffix. This
option is useful when using unmodified Unix makefiles on a Microsoft
Windows host, since some versions of Windows won't run an image unless
it ends in a .exe
suffix.
--no-gc-sections
--gc-sections
--help
-Map mapfile
--no-keep-memory
ld
normally optimizes for speed over memory usage by caching the
symbol tables of input files in memory. This option tells ld
to
instead optimize for memory usage, by rereading the symbol tables as
necessary. This may be required if ld
runs out of memory space
while linking a large executable.
--no-undefined
--no-warn-mismatch
ld
will give an error if you try to link together input
files that are mismatched for some reason, perhaps because they have
been compiled for different processors or for different endiannesses.
This option tells ld
that it should silently permit such possible
errors. This option should only be used with care, in cases when you
have taken some special action that ensures that the linker errors are
inappropriate.
--no-whole-archive
--whole-archive
option for subsequent
archive files.
--noinhibit-exec
--oformat output-format
ld
may be configured to support more than one kind of object
file. If your ld
is configured this way, you can use the
`--oformat' option to specify the binary format for the output
object file. Even when ld
is configured to support alternative
object formats, you don't usually need to specify this, as ld
should be configured to produce as a default output format the most
usual format on each machine. output-format is a text string, the
name of a particular format supported by the BFD libraries. (You can
list the available binary formats with `objdump -i'.) The script
command OUTPUT_FORMAT
can also specify the output format, but
this option overrides it. See section BFD.
-qmagic
-Qy
--relax
ld
and the H8/300.
See section ld
and the Intel 960 family.
On some platforms, the `--relax' option performs global
optimizations that become possible when the linker resolves addressing
in the program, such as relaxing address modes and synthesizing new
instructions in the output object file.
On some platforms these link time global optimizations may make symbolic
debugging of the resulting executable impossible.
This is known to be
the case for the Matsushita MN10200 and MN10300 family of processors.
On platforms where this is not supported, `--relax' is accepted,
but ignored.
--retain-symbols-file filename
-rpath dir
-rpath
arguments are concatenated and passed to the runtime linker, which uses
them to locate shared objects at runtime. The -rpath
option is
also used when locating shared objects which are needed by shared
objects explicitly included in the link; see the description of the
-rpath-link
option. If -rpath
is not used when linking an
ELF executable, the contents of the environment variable
LD_RUN_PATH
will be used if it is defined.
The -rpath
option may also be used on SunOS. By default, on
SunOS, the linker will form a runtime search patch out of all the
-L
options it is given. If a -rpath
option is used, the
runtime search path will be formed exclusively using the -rpath
options, ignoring the -L
options. This can be useful when using
gcc, which adds many -L
options which may be on NFS mounted
filesystems.
For compatibility with other ELF linkers, if the -R
option is
followed by a directory name, rather than a file name, it is treated as
the -rpath
option.
-rpath-link DIR
ld -shared
link includes a shared library as one
of the input files.
When the linker encounters such a dependency when doing a non-shared,
non-relocatable link, it will automatically try to locate the required
shared library and include it in the link, if it is not included
explicitly. In such a case, the -rpath-link
option
specifies the first set of directories to search. The
-rpath-link
option may specify a sequence of directory names
either by specifying a list of names separated by colons, or by
appearing multiple times.
The linker uses the following search paths to locate required shared
libraries.
-rpath-link
options.
-rpath
options. The difference
between -rpath
and -rpath-link
is that directories
specified by -rpath
options are included in the executable and
used at runtime, whereas the -rpath-link
option is only effective
at link time.
-rpath
and rpath-link
options
were not used, search the contents of the environment variable
LD_RUN_PATH
.
-rpath
option was not used, search any
directories specified using -L
options.
LD_LIBRARY_PATH
.
-shared
-Bshareable
-e
option is not used and there are
undefined symbols in the link.
--sort-common
ld
to sort the common symbols by size when it
places them in the appropriate output sections. First come all the one
byte symbols, then all the two bytes, then all the four bytes, and then
everything else. This is to prevent gaps between symbols due to
alignment constraints.
--split-by-file
--split-by-reloc
but creates a new output section for
each input file.
--split-by-reloc count
--stats
--traditional-format
ld
is different in some ways from
the output of some existing linker. This switch requests ld
to
use the traditional format instead.
For example, on SunOS, ld
combines duplicate entries in the
symbol string table. This can reduce the size of an output file with
full debugging information by over 30 percent. Unfortunately, the SunOS
dbx
program can not read the resulting program (gdb
has no
trouble). The `--traditional-format' switch tells ld
to not
combine duplicate entries.
-Tbss org
-Tdata org
-Ttext org
bss
, data
, or the text
segment of the output file.
org must be a single hexadecimal integer;
for compatibility with other linkers, you may omit the leading
`0x' usually associated with hexadecimal values.
--dll-verbose
--verbose
ld
and list the linker emulations
supported. Display which input files can and cannot be opened. Display
the linker script if using a default builtin script.
--version-script=version-scriptfile
--warn-common
file(section): warning: common of `symbol' overridden by definition file(section): warning: defined here
file(section): warning: definition of `symbol' overriding common file(section): warning: common is here
file(section): warning: multiple common of `symbol' file(section): warning: previous common is here
file(section): warning: common of `symbol' overridden by larger common file(section): warning: larger common is here
file(section): warning: common of `symbol' overriding smaller common file(section): warning: smaller common is here
--warn-constructors
--warn-multiple-gp
--warn-once
--warn-section-align
SECTIONS
command does not specify a start address for
the section (see section SECTIONS command).
--whole-archive
--whole-archive
option, include every object file in the archive
in the link, rather than searching the archive for the required object
files. This is normally used to turn an archive file into a shared
library, forcing every object to be included in the resulting shared
library. This option may be used more than once.
--wrap symbol
__wrap_symbol
. Any
undefined reference to __real_symbol
will be resolved to
symbol.
This can be used to provide a wrapper for a system function. The
wrapper function should be called __wrap_symbol
. If it
wishes to call the system function, it should call
__real_symbol
.
Here is a trivial example:
void * __wrap_malloc (int c) { printf ("malloc called with %ld\n", c); return __real_malloc (c); }If you link other code with this file using
--wrap malloc
, then
all calls to malloc
will call the function __wrap_malloc
instead. The call to __real_malloc
in __wrap_malloc
will
call the real malloc
function.
You may wish to provide a __real_malloc
function as well, so that
links without the --wrap
option will succeed. If you do this,
you should not put the definition of __real_malloc
in the same
file as __wrap_malloc
; if you do, the assembler may resolve the
call before the linker has a chance to wrap it to malloc
.
The i386 PE linker supports the -shared
option, which causes
the output to be a dynamically linked library (DLL) instead of a
normal executable. You should name the output *.dll
when you
use this option. In addition, the linker fully supports the standard
*.def
files, which may be specified on the linker command line
like an object file (in fact, it should precede archives it exports
symbols from, to ensure that they get linked in, just like a normal
object file).
In addition to the options common to all targets, the i386 PE linker support additional command line options that are specific to the i386 PE target. Options that take values may be separated from their values by either a space or an equals sign.
--add-stdcall-alias
--base-file file
--dll
-shared
or specify a LIBRARY
in a given .def
file.
--enable-stdcall-fixup
--disable-stdcall-fixup
_foo
might be linked to the function
_foo@12
, or the undefined symbol _bar@16
might be linked
to the function _bar
. When the linker does this, it prints a
warning, since it normally should have failed to link, but sometimes
import libraries generated from third-party dlls may need this feature
to be usable. If you specify --enable-stdcall-fixup
, this
feature is fully enabled and warnings are not printed. If you specify
--disable-stdcall-fixup
, this feature is disabled and such
mismatches are considered to be errors.
--export-all-symbols
DllMain@12
,
DllEntryPoint@0
, and impure_ptr
will not be automatically
exported.
--exclude-symbols symbol,symbol,...
--file-alignment
--heap reserve
--heap reserve,commit
--image-base value
--kill-at
--major-image-version value
--major-os-version value
--major-subsystem-version value
--minor-image-version value
--minor-os-version value
--minor-subsystem-version value
--output-def file
*.def
) may be used to create an import
library with dlltool
or may be used as a reference to
automatically or implicitly exported symbols.
--section-alignment
--stack reserve
--stack reserve,commit
--subsystem which
--subsystem which:major
--subsystem which:major.minor
native
, windows
,
console
, and posix
. You may optionally set the
subsystem version also.
You can change the behavior of ld
with the environment variables
GNUTARGET
, LDEMULATION
, and COLLECT_NO_DEMANGLE
.
GNUTARGET
determines the input-file object format if you don't
use `-b' (or its synonym `--format'). Its value should be one
of the BFD names for an input format (see section BFD). If there is no
GNUTARGET
in the environment, ld
uses the natural format
of the target. If GNUTARGET
is set to default
then BFD
attempts to discover the input format by examining binary input files;
this method often succeeds, but there are potential ambiguities, since
there is no method of ensuring that the magic number used to specify
object-file formats is unique. However, the configuration procedure for
BFD on each system places the conventional format for that system first
in the search-list, so ambiguities are resolved in favor of convention.
LDEMULATION
determines the default emulation if you don't use the
`-m' option. The emulation can affect various aspects of linker
behaviour, particularly the default linker script. You can list the
available emulations with the `--verbose' or `-V' options. If
the `-m' option is not used, and the LDEMULATION
environment
variable is not defined, the default emulation depends upon how the
linker was configured.
Normally, the linker will default to demangling symbols. However, if
COLLECT_NO_DEMANGLE
is set in the environment, then it will
default to not demangling symbols. This environment variable is used in
a similar fashion by the gcc
linker wrapper program. The default
may be overridden by the `--demangle' and `--no-demangle'
options.
Every link is controlled by a linker script. This script is written in the linker command language.
The main purpose of the linker script is to describe how the sections in the input files should be mapped into the output file, and to control the memory layout of the output file. Most linker scripts do nothing more than this. However, when necessary, the linker script can also direct the linker to perform many other operations, using the commands described below.
The linker always uses a linker script. If you do not supply one yourself, the linker will use a default script that is compiled into the linker executable. You can use the `--verbose' command line option to display the default linker script. Certain command line options, such as `-r' or `-N', will affect the default linker script.
You may supply your own linker script by using the `-T' command line option. When you do this, your linker script will replace the default linker script.
You may also use linker scripts implicitly by naming them as input files to the linker, as though they were files to be linked. See section Implicit Linker Scripts.
We need to define some basic concepts and vocabulary in order to describe the linker script language.
The linker combines input files into a single output file. The output file and each input file are in a special data format known as an object file format. Each file is called an object file. The output file is often called an executable, but for our purposes we will also call it an object file. Each object file has, among other things, a list of sections. We sometimes refer to a section in an input file as an input section; similarly, a section in the output file is an output section.
Each section in an object file has a name and a size. Most sections also have an associated block of data, known as the section contents. A section may be marked as loadable, which mean that the contents should be loaded into memory when the output file is run. A section with no contents may be allocatable, which means that an area in memory should be set aside, but nothing in particular should be loaded there (in some cases this memory must be zeroed out). A section which is neither loadable nor allocatable typically contains some sort of debugging information.
Every loadable or allocatable output section has two addresses. The first is the VMA, or virtual memory address. This is the address the section will have when the output file is run. The second is the LMA, or load memory address. This is the address at which the section will be loaded. In most cases the two addresses will be the same. An example of when they might be different is when a data section is loaded into ROM, and then copied into RAM when the program starts up (this technique is often used to initialize global variables in a ROM based system). In this case the ROM address would be the LMA, and the RAM address would be the VMA.
You can see the sections in an object file by using the objdump
program with the `-h' option.
Every object file also has a list of symbols, known as the symbol table. A symbol may be defined or undefined. Each symbol has a name, and each defined symbol has an address, among other information. If you compile a C or C++ program into an object file, you will get a defined symbol for every defined function and global or static variable. Every undefined function or global variable which is referenced in the input file will become an undefined symbol.
You can see the symbols in an object file by using the nm
program, or by using the objdump
program with the `-t'
option.
Linker scripts are text files.
You write a linker script as a series of commands. Each command is either a keyword, possibly followed by arguments, or an assignment to a symbol. You may separate commands using semicolons. Whitespace is generally ignored.
Strings such as file or format names can normally be entered directly. If the file name contains a character such as a comma which would otherwise serve to separate file names, you may put the file name in double quotes. There is no way to use a double quote character in a file name.
You may include comments in linker scripts just as in C, delimited by `/*' and `*/'. As in C, comments are syntactically equivalent to whitespace.
Many linker scripts are fairly simple.
The simplest possible linker script has just one command: `SECTIONS'. You use the `SECTIONS' command to describe the memory layout of the output file.
The `SECTIONS' command is a powerful command. Here we will describe a simple use of it. Let's assume your program consists only of code, initialized data, and uninitialized data. These will be in the `.text', `.data', and `.bss' sections, respectively. Let's assume further that these are the only sections which appear in your input files.
For this example, let's say that the code should be loaded at address 0x10000, and that the data should start at address 0x8000000. Here is a linker script which will do that:
SECTIONS { . = 0x10000; .text : { *(.text) } . = 0x8000000; .data : { *(.data) } .bss : { *(.bss) } }
You write the `SECTIONS' command as the keyword `SECTIONS', followed by a series of symbol assignments and output section descriptions enclosed in curly braces.
The first line inside the `SECTIONS' command of the above example sets the value of the special symbol `.', which is the location counter. If you do not specify the address of an output section in some other way (other ways are described later), the address is set from the current value of the location counter. The location counter is then incremented by the size of the output section. At the start of the `SECTIONS' command, the location counter has the value `0'.
The second line defines an output section, `.text'. The colon is required syntax which may be ignored for now. Within the curly braces after the output section name, you list the names of the input sections which should be placed into this output section. The `*' is a wildcard which matches any file name. The expression `*(.text)' means all `.text' input sections in all input files.
Since the location counter is `0x10000' when the output section `.text' is defined, the linker will set the address of the `.text' section in the output file to be `0x10000'.
The remaining lines define the `.data' and `.bss' sections in the output file. The linker will place the `.data' output section at address `0x8000000'. After the linker places the `.data' output section, the value of the location counter will be `0x8000000' plus the size of the `.data' output section. The effect is that the linker will place the `.bss' output section immediately after the `.data' output section in memory
The linker will ensure that each output section has the required alignment, by increasing the location counter if necessary. In this example, the specified addresses for the `.text' and `.data' sections will probably satisfy any alignment constraints, but the linker may have to create a small gap between the `.data' and `.bss' sections.
That's it! That's a simple and complete linker script.
In this section we describe the simple linker script commands.
The first instruction to execute in a program is called the entry
point. You can use the ENTRY
linker script command to set the
entry point. The argument is a symbol name:
ENTRY(symbol)
There are several ways to set the entry point. The linker will set the entry point by trying each of the following methods in order, and stopping when one of them succeeds:
ENTRY(symbol)
command in a linker script;
start
, if defined;
0
.
Several linker script commands deal with files.
INCLUDE filename
-L
option. You can nest calls to INCLUDE
up to
10 levels deep.
INPUT(file, file, ...)
INPUT(file file ...)
INPUT
command directs the linker to include the named files
in the link, as though they were named on the command line.
For example, if you always want to include `subr.o' any time you do
a link, but you can't be bothered to put it on every link command line,
then you can put `INPUT (subr.o)' in your linker script.
In fact, if you like, you can list all of your input files in the linker
script, and then invoke the linker with nothing but a `-T' option.
The linker will first try to open the file in the current directory. If
it is not found, the linker will search through the archive library
search path. See the description of `-L' in section Command Line Options.
If you use `INPUT (-lfile)', ld
will transform the
name to libfile.a
, as with the command line argument
`-l'.
When you use the INPUT
command in an implicit linker script, the
files will be included in the link at the point at which the linker
script file is included. This can affect archive searching.
GROUP(file, file, ...)
GROUP(file file ...)
GROUP
command is like INPUT
, except that the named
files should all be archives, and they are searched repeatedly until no
new undefined references are created. See the description of `-('
in section Command Line Options.
OUTPUT(filename)
OUTPUT
command names the output file. Using
OUTPUT(filename)
in the linker script is exactly like using
`-o filename' on the command line (see section Command Line Options). If both are used, the command line option takes
precedence.
You can use the OUTPUT
command to define a default name for the
output file other than the usual default of `a.out'.
SEARCH_DIR(path)
SEARCH_DIR
command adds path to the list of paths where
ld
looks for archive libraries. Using
SEARCH_DIR(path)
is exactly like using `-L path'
on the command line (see section Command Line Options). If both
are used, then the linker will search both paths. Paths specified using
the command line option are searched first.
STARTUP(filename)
STARTUP
command is just like the INPUT
command, except
that filename will become the first input file to be linked, as
though it were specified first on the command line. This may be useful
when using a system in which the entry point is always the start of the
first file.
A couple of linker script commands deal with object file formats.
OUTPUT_FORMAT(bfdname)
OUTPUT_FORMAT(default, big, little)
OUTPUT_FORMAT
command names the BFD format to use for the
output file (see section BFD). Using OUTPUT_FORMAT(bfdname)
is
exactly like using `-oformat bfdname' on the command line
(see section Command Line Options). If both are used, the command
line option takes precedence.
You can use OUTPUT_FORMAT
with three arguments to use different
formats based on the `-EB' and `-EL' command line options.
This permits the linker script to set the output format based on the
desired endianness.
If neither `-EB' nor `-EL' are used, then the output format
will be the first argument, default. If `-EB' is used, the
output format will be the second argument, big. If `-EL' is
used, the output format will be the third argument, little.
For example, the default linker script for the MIPS ELF target uses this
command:
OUTPUT_FORMAT(elf32-bigmips, elf32-bigmips, elf32-littlemips)This says that the default format for the output file is `elf32-bigmips', but if the user uses the `-EL' command line option, the output file will be created in the `elf32-littlemips' format.
TARGET(bfdname)
TARGET
command names the BFD format to use when reading input
files. It affects subsequent INPUT
and GROUP
commands.
This command is like using `-b bfdname' on the command line
(see section Command Line Options). If the TARGET
command
is used but OUTPUT_FORMAT
is not, then the last TARGET
command is also used to set the format for the output file. See section BFD.
There are a few other linker scripts commands.
ASSERT(exp, message)
EXTERN(symbol symbol ...)
EXTERN
, and you may use EXTERN
multiple times. This
command has the same effect as the `-u' command-line option.
FORCE_COMMON_ALLOCATION
ld
assign space to common symbols even if a relocatable
output file is specified (`-r').
NOCROSSREFS(section section ...)
ld
to issue an error about any
references among certain output sections.
In certain types of programs, particularly on embedded systems when
using overlays, when one section is loaded into memory, another section
will not be. Any direct references between the two sections would be
errors. For example, it would be an error if code in one section called
a function defined in the other section.
The NOCROSSREFS
command takes a list of output section names. If
ld
detects any cross references between the sections, it reports
an error and returns a non-zero exit status. Note that the
NOCROSSREFS
command uses output section names, not input section
names.
OUTPUT_ARCH(bfdarch)
objdump
program with
the `-f' option.
You may assign a value to a symbol in a linker script. This will define the symbol as a global symbol.
You may assign to a symbol using any of the C assignment operators:
symbol = expression ;
symbol += expression ;
symbol -= expression ;
symbol *= expression ;
symbol /= expression ;
symbol <<= expression ;
symbol >>= expression ;
symbol &= expression ;
symbol |= expression ;
The first case will define symbol to the value of expression. In the other cases, symbol must already be defined, and the value will be adjusted accordingly.
The special symbol name `.' indicates the location counter. You
may only use this within a SECTIONS
command.
The semicolon after expression is required.
Expressions are defined below; see section Expressions in Linker Scripts.
You may write symbol assignments as commands in their own right, or as
statements within a SECTIONS
command, or as part of an output
section description in a SECTIONS
command.
The section of the symbol will be set from the section of the expression; for more information, see section The Section of an Expression.
Here is an example showing the three different places that symbol assignments may be used:
floating_point = 0; SECTIONS { .text : { *(.text) _etext = .; } _bdata = (. + 3) & ~ 4; .data : { *(.data) } }
In this example, the symbol `floating_point' will be defined as zero. The symbol `_etext' will be defined as the address following the last `.text' input section. The symbol `_bdata' will be defined as the address following the `.text' output section aligned upward to a 4 byte boundary.
In some cases, it is desirable for a linker script to define a symbol
only if it is referenced and is not defined by any object included in
the link. For example, traditional linkers defined the symbol
`etext'. However, ANSI C requires that the user be able to use
`etext' as a function name without encountering an error. The
PROVIDE
keyword may be used to define a symbol, such as
`etext', only if it is referenced but not defined. The syntax is
PROVIDE(symbol = expression)
.
Here is an example of using PROVIDE
to define `etext':
SECTIONS { .text : { *(.text) _etext = .; PROVIDE(etext = .); } }
In this example, if the program defines `_etext' (with a leading underscore), the linker will give a multiple definition error. If, on the other hand, the program defines `etext' (with no leading underscore), the linker will silently use the definition in the program. If the program references `etext' but does not define it, the linker will use the definition in the linker script.
The SECTIONS
command tells the linker how to map input sections
into output sections, and how to place the output sections in memory.
The format of the SECTIONS
command is:
SECTIONS { sections-command sections-command ... }
Each sections-command may of be one of the following:
ENTRY
command (see section Setting the entry point)
The ENTRY
command and symbol assignments are permitted inside the
SECTIONS
command for convenience in using the location counter in
those commands. This can also make the linker script easier to
understand because you can use those commands at meaningful points in
the layout of the output file.
Output section descriptions and overlay descriptions are described below.
If you do not use a SECTIONS
command in your linker script, the
linker will place each input section into an identically named output
section in the order that the sections are first encountered in the
input files. If all input sections are present in the first file, for
example, the order of sections in the output file will match the order
in the first input file. The first section will be at address zero.
The full description of an output section looks like this:
section [address] [(type)] : [AT(lma)] { output-section-command output-section-command ... } [>region] [AT>lma_region] [:phdr :phdr ...] [=fillexp]
Most output sections do not use most of the optional section attributes.
The whitespace around section is required, so that the section name is unambiguous. The colon and the curly braces are also required. The line breaks and other white space are optional.
Each output-section-command may be one of the following:
The name of the output section is section. section must
meet the constraints of your output format. In formats which only
support a limited number of sections, such as a.out
, the name
must be one of the names supported by the format (a.out
, for
example, allows only `.text', `.data' or `.bss'). If the
output format supports any number of sections, but with numbers and not
names (as is the case for Oasys), the name should be supplied as a
quoted numeric string. A section name may consist of any sequence of
characters, but a name which contains any unusual characters such as
commas must be quoted.
The output section name `/DISCARD/' is special; section Output section discarding.
The address is an expression for the VMA (the virtual memory address) of the output section. If you do not provide address, the linker will set it based on region if present, or otherwise based on the current value of the location counter.
If you provide address, the address of the output section will be set to precisely that. If you provide neither address nor region, then the address of the output section will be set to the current value of the location counter aligned to the alignment requirements of the output section. The alignment requirement of the output section is the strictest alignment of any input section contained within the output section.
For example,
.text . : { *(.text) }
and
.text : { *(.text) }
are subtly different. The first will set the address of the `.text' output section to the current value of the location counter. The second will set it to the current value of the location counter aligned to the strictest alignment of a `.text' input section.
The address may be an arbitrary expression; section Expressions in Linker Scripts. For example, if you want to align the section on a 0x10 byte boundary, so that the lowest four bits of the section address are zero, you could do something like this:
.text ALIGN(0x10) : { *(.text) }
This works because ALIGN
returns the current location counter
aligned upward to the specified value.
Specifying address for a section will change the value of the location counter.
The most common output section command is an input section description.
The input section description is the most basic linker script operation. You use output sections to tell the linker how to lay out your program in memory. You use input section descriptions to tell the linker how to map the input files into your memory layout.
An input section description consists of a file name optionally followed by a list of section names in parentheses.
The file name and the section name may be wildcard patterns, which we describe further below (see section Input section wildcard patterns).
The most common input section description is to include all input sections with a particular name in the output section. For example, to include all input `.text' sections, you would write:
*(.text)
Here the `*' is a wildcard which matches any file name. To exclude a list of files from matching the file name wildcard, EXCLUDE_FILE may be used to match all files except the ones specified in the EXCLUDE_FILE list. For example:
(*(EXCLUDE_FILE (*crtend.o *otherfile.o) .ctors))
will cause all .ctors sections from all files except `crtend.o' and `otherfile.o' to be included.
There are two ways to include more than one section:
*(.text .rdata) *(.text) *(.rdata)
The difference between these is the order in which the `.text' and `.rdata' input sections will appear in the output section. In the first example, they will be intermingled. In the second example, all `.text' input sections will appear first, followed by all `.rdata' input sections.
You can specify a file name to include sections from a particular file. You would do this if one or more of your files contain special data that needs to be at a particular location in memory. For example:
data.o(.data)
If you use a file name without a list of sections, then all sections in the input file will be included in the output section. This is not commonly done, but it may by useful on occasion. For example:
data.o
When you use a file name which does not contain any wild card
characters, the linker will first see if you also specified the file
name on the linker command line or in an INPUT
command. If you
did not, the linker will attempt to open the file as an input file, as
though it appeared on the command line. Note that this differs from an
INPUT
command, because the linker will not search for the file in
the archive search path.
In an input section description, either the file name or the section name or both may be wildcard patterns.
The file name of `*' seen in many examples is a simple wildcard pattern for the file name.
The wildcard patterns are like those used by the Unix shell.
When a file name is matched with a wildcard, the wildcard characters will not match a `/' character (used to separate directory names on Unix). A pattern consisting of a single `*' character is an exception; it will always match any file name, whether it contains a `/' or not. In a section name, the wildcard characters will match a `/' character.
File name wildcard patterns only match files which are explicitly
specified on the command line or in an INPUT
command. The linker
does not search directories to expand wildcards.
If a file name matches more than one wildcard pattern, or if a file name appears explicitly and is also matched by a wildcard pattern, the linker will use the first match in the linker script. For example, this sequence of input section descriptions is probably in error, because the `data.o' rule will not be used:
.data : { *(.data) } .data1 : { data.o(.data) }
Normally, the linker will place files and sections matched by wildcards
in the order in which they are seen during the link. You can change
this by using the SORT
keyword, which appears before a wildcard
pattern in parentheses (e.g., SORT(.text*)
). When the
SORT
keyword is used, the linker will sort the files or sections
into ascending order by name before placing them in the output file.
If you ever get confused about where input sections are going, use the `-M' linker option to generate a map file. The map file shows precisely how input sections are mapped to output sections.
This example shows how wildcard patterns might be used to partition files. This linker script directs the linker to place all `.text' sections in `.text' and all `.bss' sections in `.bss'. The linker will place the `.data' section from all files beginning with an upper case character in `.DATA'; for all other files, the linker will place the `.data' section in `.data'.
SECTIONS { .text : { *(.text) } .DATA : { [A-Z]*(.data) } .data : { *(.data) } .bss : { *(.bss) } }
A special notation is needed for common symbols, because in many object file formats common symbols do not have a particular input section. The linker treats common symbols as though they are in an input section named `COMMON'.
You may use file names with the `COMMON' section just as with any other input sections. You can use this to place common symbols from a particular input file in one section while common symbols from other input files are placed in another section.
In most cases, common symbols in input files will be placed in the `.bss' section in the output file. For example:
.bss { *(.bss) *(COMMON) }
Some object file formats have more than one type of common symbol. For example, the MIPS ELF object file format distinguishes standard common symbols and small common symbols. In this case, the linker will use a different special section name for other types of common symbols. In the case of MIPS ELF, the linker uses `COMMON' for standard common symbols and `.scommon' for small common symbols. This permits you to map the different types of common symbols into memory at different locations.
You will sometimes see `[COMMON]' in old linker scripts. This notation is now considered obsolete. It is equivalent to `*(COMMON)'.
When link-time garbage collection is in use (`--gc-sections'),
it is often useful to mark sections that should not be eliminated.
This is accomplished by surrounding an input section's wildcard entry
with KEEP()
, as in KEEP(*(.init))
or
KEEP(SORT(*)(.ctors))
.
The following example is a complete linker script. It tells the linker to read all of the sections from file `all.o' and place them at the start of output section `outputa' which starts at location `0x10000'. All of section `.input1' from file `foo.o' follows immediately, in the same output section. All of section `.input2' from `foo.o' goes into output section `outputb', followed by section `.input1' from `foo1.o'. All of the remaining `.input1' and `.input2' sections from any files are written to output section `outputc'.
SECTIONS { outputa 0x10000 : { all.o foo.o (.input1) } outputb : { foo.o (.input2) foo1.o (.input1) } outputc : { *(.input1) *(.input2) } }
You can include explicit bytes of data in an output section by using
BYTE
, SHORT
, LONG
, QUAD
, or SQUAD
as
an output section command. Each keyword is followed by an expression in
parentheses providing the value to store (see section Expressions in Linker Scripts). The
value of the expression is stored at the current value of the location
counter.
The BYTE
, SHORT
, LONG
, and QUAD
commands
store one, two, four, and eight bytes (respectively). After storing the
bytes, the location counter is incremented by the number of bytes
stored.
For example, this will store the byte 1 followed by the four byte value of the symbol `addr':
BYTE(1) LONG(addr)
When using a 64 bit host or target, QUAD
and SQUAD
are the
same; they both store an 8 byte, or 64 bit, value. When both host and
target are 32 bits, an expression is computed as 32 bits. In this case
QUAD
stores a 32 bit value zero extended to 64 bits, and
SQUAD
stores a 32 bit value sign extended to 64 bits.
If the object file format of the output file has an explicit endianness, which is the normal case, the value will be stored in that endianness. When the object file format does not have an explicit endianness, as is true of, for example, S-records, the value will be stored in the endianness of the first input object file.
You may use the FILL
command to set the fill pattern for the
current section. It is followed by an expression in parentheses. Any
otherwise unspecified regions of memory within the section (for example,
gaps left due to the required alignment of input sections) are filled
with the two least significant bytes of the expression, repeated as
necessary. A FILL
statement covers memory locations after the
point at which it occurs in the section definition; by including more
than one FILL
statement, you can have different fill patterns in
different parts of an output section.
This example shows how to fill unspecified regions of memory with the value `0x9090':
FILL(0x9090)
The FILL
command is similar to the `=fillexp' output
section attribute (see section Output section fill), but it only affects the
part of the section following the FILL
command, rather than the
entire section. If both are used, the FILL
command takes
precedence.
There are a couple of keywords which can appear as output section commands.
CREATE_OBJECT_SYMBOLS
CREATE_OBJECT_SYMBOLS
command appears.
This is conventional for the a.out object file format. It is not
normally used for any other object file format.
CONSTRUCTORS
CONSTRUCTORS
command tells the
linker to place constructor information in the output section where the
CONSTRUCTORS
command appears. The CONSTRUCTORS
command is
ignored for other object file formats.
The symbol __CTOR_LIST__
marks the start of the global
constructors, and the symbol __DTOR_LIST
marks the end. The
first word in the list is the number of entries, followed by the address
of each constructor or destructor, followed by a zero word. The
compiler must arrange to actually run the code. For these object file
formats GNU C++ normally calls constructors from a subroutine
__main
; a call to __main
is automatically inserted into
the startup code for main
. GNU C++ normally runs
destructors either by using atexit
, or directly from the function
exit
.
For object file formats such as COFF
or ELF
which support
arbitrary section names, GNU C++ will normally arrange to put the
addresses of global constructors and destructors into the .ctors
and .dtors
sections. Placing the following sequence into your
linker script will build the sort of table which the GNU C++
runtime code expects to see.
__CTOR_LIST__ = .; LONG((__CTOR_END__ - __CTOR_LIST__) / 4 - 2) *(.ctors) LONG(0) __CTOR_END__ = .; __DTOR_LIST__ = .; LONG((__DTOR_END__ - __DTOR_LIST__) / 4 - 2) *(.dtors) LONG(0) __DTOR_END__ = .;If you are using the GNU C++ support for initialization priority, which provides some control over the order in which global constructors are run, you must sort the constructors at link time to ensure that they are executed in the correct order. When using the
CONSTRUCTORS
command, use `SORT(CONSTRUCTORS)' instead. When using the
.ctors
and .dtors
sections, use `*(SORT(.ctors))' and
`*(SORT(.dtors))' instead of just `*(.ctors)' and
`*(.dtors)'.
Normally the compiler and linker will handle these issues automatically,
and you will not need to concern yourself with them. However, you may
need to consider this if you are using C++ and writing your own linker
scripts.
The linker will not create output section which do not have any contents. This is for convenience when referring to input sections that may or may not be present in any of the input files. For example:
.foo { *(.foo) }
will only create a `.foo' section in the output file if there is a `.foo' section in at least one input file.
If you use anything other than an input section description as an output section command, such as a symbol assignment, then the output section will always be created, even if there are no matching input sections.
The special output section name `/DISCARD/' may be used to discard input sections. Any input sections which are assigned to an output section named `/DISCARD/' are not included in the output file.
We showed above that the full description of an output section looked like this:
section [address] [(type)] : [AT(lma)] { output-section-command output-section-command ... } [>region] [AT>lma_region] [:phdr :phdr ...] [=fillexp]
We've already described section, address, and output-section-command. In this section we will describe the remaining section attributes.
Each output section may have a type. The type is a keyword in parentheses. The following types are defined:
NOLOAD
DSECT
COPY
INFO
OVERLAY
The linker normally sets the attributes of an output section based on the input sections which map into it. You can override this by using the section type. For example, in the script sample below, the `ROM' section is addressed at memory location `0' and does not need to be loaded when the program is run. The contents of the `ROM' section will appear in the linker output file as usual.
SECTIONS { ROM 0 (NOLOAD) : { ... } ... }
Every section has a virtual address (VMA) and a load address (LMA); see section Basic Linker Script Concepts. The address expression which may appear in an output section description sets the VMA (see section Output section address).
The linker will normally set the LMA equal to the VMA. You can change
that by using the AT
keyword. The expression lma that
follows the AT
keyword specifies the load address of the
section. Alternatively, with `AT>lma_region' expression,
you may specify a memory region for the section's load address. See section MEMORY command.
This feature is designed to make it easy to build a ROM image. For
example, the following linker script creates three output sections: one
called `.text', which starts at 0x1000
, one called
`.mdata', which is loaded at the end of the `.text' section
even though its VMA is 0x2000
, and one called `.bss' to hold
uninitialized data at address 0x3000
. The symbol _data
is
defined with the value 0x2000
, which shows that the location
counter holds the VMA value, not the LMA value.
SECTIONS { .text 0x1000 : { *(.text) _etext = . ; } .mdata 0x2000 : AT ( ADDR (.text) + SIZEOF (.text) ) { _data = . ; *(.data); _edata = . ; } .bss 0x3000 : { _bstart = . ; *(.bss) *(COMMON) ; _bend = . ;} }
The run-time initialization code for use with a program generated with this linker script would include something like the following, to copy the initialized data from the ROM image to its runtime address. Notice how this code takes advantage of the symbols defined by the linker script.
extern char _etext, _data, _edata, _bstart, _bend; char *src = &_etext; char *dst = &_data; /* ROM has data at end of text; copy it. */ while (dst < &_edata) { *dst++ = *src++; } /* Zero bss */ for (dst = &_bstart; dst< &_bend; dst++) *dst = 0;
You can assign a section to a previously defined region of memory by using `>region'. See section MEMORY command.
Here is a simple example:
MEMORY { rom : ORIGIN = 0x1000, LENGTH = 0x1000 } SECTIONS { ROM : { *(.text) } >rom }
You can assign a section to a previously defined program segment by
using `:phdr'. See section PHDRS Command. If a section is assigned to
one or more segments, then all subsequent allocated sections will be
assigned to those segments as well, unless they use an explicitly
:phdr
modifier. You can use :NONE
to tell the
linker to not put the section in any segment at all.
Here is a simple example:
PHDRS { text PT_LOAD ; } SECTIONS { .text : { *(.text) } :text }
You can set the fill pattern for an entire section by using `=fillexp'. fillexp is an expression (see section Expressions in Linker Scripts). Any otherwise unspecified regions of memory within the output section (for example, gaps left due to the required alignment of input sections) will be filled with the two least significant bytes of the value, repeated as necessary.
You can also change the fill value with a FILL
command in the
output section commands; see section Output section data.
Here is a simple example:
SECTIONS { .text : { *(.text) } =0x9090 }
An overlay description provides an easy way to describe sections which are to be loaded as part of a single memory image but are to be run at the same memory address. At run time, some sort of overlay manager will copy the overlaid sections in and out of the runtime memory address as required, perhaps by simply manipulating addressing bits. This approach can be useful, for example, when a certain region of memory is faster than another.
Overlays are described using the OVERLAY
command. The
OVERLAY
command is used within a SECTIONS
command, like an
output section description. The full syntax of the OVERLAY
command is as follows:
OVERLAY [start] : [NOCROSSREFS] [AT ( ldaddr )] { secname1 { output-section-command output-section-command ... } [:phdr...] [=fill] secname2 { output-section-command output-section-command ... } [:phdr...] [=fill] ... } [>region] [:phdr...] [=fill]
Everything is optional except OVERLAY
(a keyword), and each
section must have a name (secname1 and secname2 above). The
section definitions within the OVERLAY
construct are identical to
those within the general SECTIONS
contruct (see section SECTIONS command),
except that no addresses and no memory regions may be defined for
sections within an OVERLAY
.
The sections are all defined with the same starting address. The load
addresses of the sections are arranged such that they are consecutive in
memory starting at the load address used for the OVERLAY
as a
whole (as with normal section definitions, the load address is optional,
and defaults to the start address; the start address is also optional,
and defaults to the current value of the location counter).
If the NOCROSSREFS
keyword is used, and there any references
among the sections, the linker will report an error. Since the sections
all run at the same address, it normally does not make sense for one
section to refer directly to another. See section Other linker script commands.
For each section within the OVERLAY
, the linker automatically
defines two symbols. The symbol __load_start_secname
is
defined as the starting load address of the section. The symbol
__load_stop_secname
is defined as the final load address of
the section. Any characters within secname which are not legal
within C identifiers are removed. C (or assembler) code may use these
symbols to move the overlaid sections around as necessary.
At the end of the overlay, the value of the location counter is set to the start address of the overlay plus the size of the largest section.
Here is an example. Remember that this would appear inside a
SECTIONS
construct.
OVERLAY 0x1000 : AT (0x4000) { .text0 { o1/*.o(.text) } .text1 { o2/*.o(.text) } }
This will define both `.text0' and `.text1' to start at
address 0x1000. `.text0' will be loaded at address 0x4000, and
`.text1' will be loaded immediately after `.text0'. The
following symbols will be defined: __load_start_text0
,
__load_stop_text0
, __load_start_text1
,
__load_stop_text1
.
C code to copy overlay .text1
into the overlay area might look
like the following.
extern char __load_start_text1, __load_stop_text1; memcpy ((char *) 0x1000, &__load_start_text1, &__load_stop_text1 - &__load_start_text1);
Note that the OVERLAY
command is just syntactic sugar, since
everything it does can be done using the more basic commands. The above
example could have been written identically as follows.
.text0 0x1000 : AT (0x4000) { o1/*.o(.text) } __load_start_text0 = LOADADDR (.text0); __load_stop_text0 = LOADADDR (.text0) + SIZEOF (.text0); .text1 0x1000 : AT (0x4000 + SIZEOF (.text0)) { o2/*.o(.text) } __load_start_text1 = LOADADDR (.text1); __load_stop_text1 = LOADADDR (.text1) + SIZEOF (.text1); . = 0x1000 + MAX (SIZEOF (.text0), SIZEOF (.text1));
The linker's default configuration permits allocation of all available
memory. You can override this by using the MEMORY
command.
The MEMORY
command describes the location and size of blocks of
memory in the target. You can use it to describe which memory regions
may be used by the linker, and which memory regions it must avoid. You
can then assign sections to particular memory regions. The linker will
set section addresses based on the memory regions, and will warn about
regions that become too full. The linker will not shuffle sections
around to fit into the available regions.
A linker script may contain at most one use of the MEMORY
command. However, you can define as many blocks of memory within it as
you wish. The syntax is:
MEMORY { name [(attr)] : ORIGIN = origin, LENGTH = len ... }
The name is a name used in the linker script to refer to the region. The region name has no meaning outside of the linker script. Region names are stored in a separate name space, and will not conflict with symbol names, file names, or section names. Each memory region must have a distinct name.
The attr string is an optional list of attributes that specify whether to use a particular memory region for an input section which is not explicitly mapped in the linker script. As described in section SECTIONS command, if you do not specify an output section for some input section, the linker will create an output section with the same name as the input section. If you define region attributes, the linker will use them to select the memory region for the output section that it creates.
The attr string must consist only of the following characters:
If a unmapped section matches any of the listed attributes other than `!', it will be placed in the memory region. The `!' attribute reverses this test, so that an unmapped section will be placed in the memory region only if it does not match any of the listed attributes.
The origin is an expression for the start address of the memory
region. The expression must evaluate to a constant before memory
allocation is performed, which means that you may not use any section
relative symbols. The keyword ORIGIN
may be abbreviated to
org
or o
(but not, for example, ORG
).
The len is an expression for the size in bytes of the memory
region. As with the origin expression, the expression must
evaluate to a constant before memory allocation is performed. The
keyword LENGTH
may be abbreviated to len
or l
.
In the following example, we specify that there are two memory regions available for allocation: one starting at `0' for 256 kilobytes, and the other starting at `0x40000000' for four megabytes. The linker will place into the `rom' memory region every section which is not explicitly mapped into a memory region, and is either read-only or executable. The linker will place other sections which are not explicitly mapped into a memory region into the `ram' memory region.
MEMORY { rom (rx) : ORIGIN = 0, LENGTH = 256K ram (!rx) : org = 0x40000000, l = 4M }
Once you define a memory region, you can direct the linker to place specific output sections into that memory region by using the `>region' output section attribute. For example, if you have a memory region named `mem', you would use `>mem' in the output section definition. See section Output section region. If no address was specified for the output section, the linker will set the address to the next available address within the memory region. If the combined output sections directed to a memory region are too large for the region, the linker will issue an error message.
The ELF object file format uses program headers, also knows as
segments. The program headers describe how the program should be
loaded into memory. You can print them out by using the objdump
program with the `-p' option.
When you run an ELF program on a native ELF system, the system loader reads the program headers in order to figure out how to load the program. This will only work if the program headers are set correctly. This manual does not describe the details of how the system loader interprets program headers; for more information, see the ELF ABI.
The linker will create reasonable program headers by default. However,
in some cases, you may need to specify the program headers more
precisely. You may use the PHDRS
command for this purpose. When
the linker sees the PHDRS
command in the linker script, it will
not create any program headers other than the ones specified.
The linker only pays attention to the PHDRS
command when
generating an ELF output file. In other cases, the linker will simply
ignore PHDRS
.
This is the syntax of the PHDRS
command. The words PHDRS
,
FILEHDR
, AT
, and FLAGS
are keywords.
PHDRS { name type [ FILEHDR ] [ PHDRS ] [ AT ( address ) ] [ FLAGS ( flags ) ] ; }
The name is used only for reference in the SECTIONS
command
of the linker script. It is not put into the output file. Program
header names are stored in a separate name space, and will not conflict
with symbol names, file names, or section names. Each program header
must have a distinct name.
Certain program header types describe segments of memory which the system loader will load from the file. In the linker script, you specify the contents of these segments by placing allocatable output sections in the segments. You use the `:phdr' output section attribute to place a section in a particular segment. See section Output section phdr.
It is normal to put certain sections in more than one segment. This merely implies that one segment of memory contains another. You may repeat `:phdr', using it once for each segment which should contain the section.
If you place a section in one or more segments using `:phdr',
then the linker will place all subsequent allocatable sections which do
not specify `:phdr' in the same segments. This is for
convenience, since generally a whole set of contiguous sections will be
placed in a single segment. You can use :NONE
to override the
default segment and tell the linker to not put the section in any
segment at all.
You may use the FILEHDR
and PHDRS
keywords appear after
the program header type to further describe the contents of the segment.
The FILEHDR
keyword means that the segment should include the ELF
file header. The PHDRS
keyword means that the segment should
include the ELF program headers themselves.
The type may be one of the following. The numbers indicate the value of the keyword.
PT_NULL
(0)
PT_LOAD
(1)
PT_DYNAMIC
(2)
PT_INTERP
(3)
PT_NOTE
(4)
PT_SHLIB
(5)
PT_PHDR
(6)
You can specify that a segment should be loaded at a particular address
in memory by using an AT
expression. This is identical to the
AT
command used as an output section attribute (see section Output section LMA). The AT
command for a program header overrides the
output section attribute.
The linker will normally set the segment flags based on the sections
which comprise the segment. You may use the FLAGS
keyword to
explicitly specify the segment flags. The value of flags must be
an integer. It is used to set the p_flags
field of the program
header.
Here is an example of PHDRS
. This shows a typical set of program
headers used on a native ELF system.
PHDRS { headers PT_PHDR PHDRS ; interp PT_INTERP ; text PT_LOAD FILEHDR PHDRS ; data PT_LOAD ; dynamic PT_DYNAMIC ; } SECTIONS { . = SIZEOF_HEADERS; .interp : { *(.interp) } :text :interp .text : { *(.text) } :text .rodata : { *(.rodata) } /* defaults to :text */ ... . = . + 0x1000; /* move to a new page in memory */ .data : { *(.data) } :data .dynamic : { *(.dynamic) } :data :dynamic ... }
The linker supports symbol versions when using ELF. Symbol versions are only useful when using shared libraries. The dynamic linker can use symbol versions to select a specific version of a function when it runs a program that may have been linked against an earlier version of the shared library.
You can include a version script directly in the main linker script, or you can supply the version script as an implicit linker script. You can also use the `--version-script' linker option.
The syntax of the VERSION
command is simply
VERSION { version-script-commands }
The format of the version script commands is identical to that used by Sun's linker in Solaris 2.5. The version script defines a tree of version nodes. You specify the node names and interdependencies in the version script. You can specify which symbols are bound to which version nodes, and you can reduce a specified set of symbols to local scope so that they are not globally visible outside of the shared library.
The easiest way to demonstrate the version script language is with a few examples.
VERS_1.1 { global: foo1; local: old*; original*; new*; }; VERS_1.2 { foo2; } VERS_1.1; VERS_2.0 { bar1; bar2; } VERS_1.2;
This example version script defines three version nodes. The first version node defined is `VERS_1.1'; it has no other dependencies. The script binds the symbol `foo1' to `VERS_1.1'. It reduces a number of symbols to local scope so that they are not visible outside of the shared library.
Next, the version script defines node `VERS_1.2'. This node depends upon `VERS_1.1'. The script binds the symbol `foo2' to the version node `VERS_1.2'.
Finally, the version script defines node `VERS_2.0'. This node depends upon `VERS_1.2'. The scripts binds the symbols `bar1' and `bar2' are bound to the version node `VERS_2.0'.
When the linker finds a symbol defined in a library which is not specifically bound to a version node, it will effectively bind it to an unspecified base version of the library. You can bind all otherwise unspecified symbols to a given version node by using `global: *' somewhere in the version script.
The names of the version nodes have no specific meaning other than what they might suggest to the person reading them. The `2.0' version could just as well have appeared in between `1.1' and `1.2'. However, this would be a confusing way to write a version script.
When you link an application against a shared library that has versioned symbols, the application itself knows which version of each symbol it requires, and it also knows which version nodes it needs from each shared library it is linked against. Thus at runtime, the dynamic loader can make a quick check to make sure that the libraries you have linked against do in fact supply all of the version nodes that the application will need to resolve all of the dynamic symbols. In this way it is possible for the dynamic linker to know with certainty that all external symbols that it needs will be resolvable without having to search for each symbol reference.
The symbol versioning is in effect a much more sophisticated way of doing minor version checking that SunOS does. The fundamental problem that is being addressed here is that typically references to external functions are bound on an as-needed basis, and are not all bound when the application starts up. If a shared library is out of date, a required interface may be missing; when the application tries to use that interface, it may suddenly and unexpectedly fail. With symbol versioning, the user will get a warning when they start their program if the libraries being used with the application are too old.
There are several GNU extensions to Sun's versioning approach. The first of these is the ability to bind a symbol to a version node in the source file where the symbol is defined instead of in the versioning script. This was done mainly to reduce the burden on the library maintainer. You can do this by putting something like:
__asm__(".symver original_foo,foo@VERS_1.1");
in the C source file. This renames the function `original_foo' to be an alias for `foo' bound to the version node `VERS_1.1'. The `local:' directive can be used to prevent the symbol `original_foo' from being exported.
The second GNU extension is to allow multiple versions of the same function to appear in a given shared library. In this way you can make an incompatible change to an interface without increasing the major version number of the shared library, while still allowing applications linked against the old interface to continue to function.
To do this, you must use multiple `.symver' directives in the source file. Here is an example:
__asm__(".symver original_foo,foo@"); __asm__(".symver old_foo,foo@VERS_1.1"); __asm__(".symver old_foo1,foo@VERS_1.2"); __asm__(".symver new_foo,foo@@VERS_2.0");
In this example, `foo@' represents the symbol `foo' bound to the unspecified base version of the symbol. The source file that contains this example would define 4 C functions: `original_foo', `old_foo', `old_foo1', and `new_foo'.
When you have multiple definitions of a given symbol, there needs to be some way to specify a default version to which external references to this symbol will be bound. You can do this with the `foo@@VERS_2.0' type of `.symver' directive. You can only declare one version of a symbol as the default in this manner; otherwise you would effectively have multiple definitions of the same symbol.
If you wish to bind a reference to a specific version of the symbol within the shared library, you can use the aliases of convenience (i.e. `old_foo'), or you can use the `.symver' directive to specifically bind to an external version of the function in question.
The syntax for expressions in the linker script language is identical to that of C expressions. All expressions are evaluated as integers. All expressions are evaluated in the same size, which is 32 bits if both the host and target are 32 bits, and is otherwise 64 bits.
You can use and set symbol values in expressions.
The linker defines several special purpose builtin functions for use in expressions.
As in C, the linker considers an integer beginning with `0' to be octal, and an integer beginning with `0x' or `0X' to be hexadecimal. The linker considers other integers to be decimal.
In addition, you can use the suffixes K
and M
to scale a
constant by
respectively. For example, the following all refer to the same quantity:
_fourk_1 = 4K; _fourk_2 = 4096; _fourk_3 = 0x1000;
Unless quoted, symbol names start with a letter, underscore, or period and may include letters, digits, underscores, periods, and hyphens. Unquoted symbol names must not conflict with any keywords. You can specify a symbol which contains odd characters or has the same name as a keyword by surrounding the symbol name in double quotes:
"SECTION" = 9; "with a space" = "also with a space" + 10;
Since symbols can contain many non-alphabetic characters, it is safest to delimit symbols with spaces. For example, `A-B' is one symbol, whereas `A - B' is an expression involving subtraction.
The special linker variable dot `.' always contains the
current output location counter. Since the .
always refers to a
location in an output section, it may only appear in an expression
within a SECTIONS
command. The .
symbol may appear
anywhere that an ordinary symbol is allowed in an expression.
Assigning a value to .
will cause the location counter to be
moved. This may be used to create holes in the output section. The
location counter may never be moved backwards.
SECTIONS { output : { file1(.text) . = . + 1000; file2(.text) . += 1000; file3(.text) } = 0x1234; }
In the previous example, the `.text' section from `file1' is located at the beginning of the output section `output'. It is followed by a 1000 byte gap. Then the `.text' section from `file2' appears, also with a 1000 byte gap following before the `.text' section from `file3'. The notation `= 0x1234' specifies what data to write in the gaps (see section Output section fill).
Note: .
actually refers to the byte offset from the start of the
current containing object. Normally this is the SECTIONS
statement, whoes start address is 0, hence .
can be used as an
absolute address. If .
is used inside a section description
however, it refers to the byte offset from the start of that section,
not an absolute address. Thus in a script like this:
SECTIONS { . = 0x100 .text: { *(.text) . = 0x200 } . = 0x500 .data: { *(.data) . += 0x600 } }
The `.text' section will be assigned a starting address of 0x100
and a size of exactly 0x200 bytes, even if there is not enough data in
the `.text' input sections to fill this area. (If there is too
much data, an error will be produced because this would be an attempt to
move .
backwards). The `.data' section will start at 0x500
and it will have an extra 0x600 bytes worth of space after the end of
the values from the `.data' input sections and before the end of
the `.data' output section itself.
The linker recognizes the standard C set of arithmetic operators, with the standard bindings and precedence levels: { @obeylines@parskip=0pt@parindent=0pt @dag@quad Prefix operators. @ddag@quad See section Assigning Values to Symbols. }
The linker evaluates expressions lazily. It only computes the value of an expression when absolutely necessary.
The linker needs some information, such as the value of the start address of the first section, and the origins and lengths of memory regions, in order to do any linking at all. These values are computed as soon as possible when the linker reads in the linker script.
However, other values (such as symbol values) are not known or needed until after storage allocation. Such values are evaluated later, when other information (such as the sizes of output sections) is available for use in the symbol assignment expression.
The sizes of sections cannot be known until after allocation, so assignments dependent upon these are not performed until after allocation.
Some expressions, such as those depending upon the location counter `.', must be evaluated during section allocation.
If the result of an expression is required, but the value is not available, then an error results. For example, a script like the following
SECTIONS { .text 9+this_isnt_constant : { *(.text) } }
will cause the error message `non constant expression for initial address'.
When the linker evaluates an expression, the result is either absolute or relative to some section. A relative expression is expressed as a fixed offset from the base of a section.
The position of the expression within the linker script determines whether it is absolute or relative. An expression which appears within an output section definition is relative to the base of the output section. An expression which appears elsewhere will be absolute.
A symbol set to a relative expression will be relocatable if you request relocatable output using the `-r' option. That means that a further link operation may change the value of the symbol. The symbol's section will be the section of the relative expression.
A symbol set to an absolute expression will retain the same value through any further link operation. The symbol will be absolute, and will not have any particular associated section.
You can use the builtin function ABSOLUTE
to force an expression
to be absolute when it would otherwise be relative. For example, to
create an absolute symbol set to the address of the end of the output
section `.data':
SECTIONS { .data : { *(.data) _edata = ABSOLUTE(.); } }
If `ABSOLUTE' were not used, `_edata' would be relative to the `.data' section.
The linker script language includes a number of builtin functions for use in linker script expressions.
ABSOLUTE(exp)
ADDR(section)
symbol_1
and symbol_2
are assigned
identical values:
SECTIONS { ... .output1 : { start_of_output_1 = ABSOLUTE(.); ... } .output : { symbol_1 = ADDR(.output1); symbol_2 = start_of_output_1; } ... }
ALIGN(exp)
.
) aligned to the next exp
boundary. exp must be an expression whose value is a power of
two. This is equivalent to
(. + exp - 1) & ~(exp - 1)
ALIGN
doesn't change the value of the location counter--it just
does arithmetic on it. Here is an example which aligns the output
.data
section to the next 0x2000
byte boundary after the
preceding section and sets a variable within the section to the next
0x8000
boundary after the input sections:
SECTIONS { ... .data ALIGN(0x2000): { *(.data) variable = ALIGN(0x8000); } ... }The first use of
ALIGN
in this example specifies the location of
a section because it is used as the optional address attribute of
a section definition (see section Output section address). The second use
of ALIGN
is used to defines the value of a symbol.
The builtin function NEXT
is closely related to ALIGN
.
BLOCK(exp)
ALIGN
, for compatibility with older linker
scripts. It is most often seen when setting the address of an output
section.
DEFINED(symbol)
SECTIONS { ... .text : { begin = DEFINED(begin) ? begin : . ; ... } ... }
LOADADDR(section)
ADDR
, but it may be different if the AT
attribute is used in the output section definition (see section Output section LMA).
MAX(exp1, exp2)
MIN(exp1, exp2)
NEXT(exp)
ALIGN(exp)
; unless you
use the MEMORY
command to define discontinuous memory for the
output file, the two functions are equivalent.
SIZEOF(section)
symbol_1
and symbol_2
are assigned identical values:
SECTIONS{ ... .output { .start = . ; ... .end = . ; } symbol_1 = .end - .start ; symbol_2 = SIZEOF(.output); ... }
SIZEOF_HEADERS
sizeof_headers
SIZEOF_HEADERS
builtin function, the linker must compute the
number of program headers before it has determined all the section
addresses and sizes. If the linker later discovers that it needs
additional program headers, it will report an error `not enough
room for program headers'. To avoid this error, you must avoid using
the SIZEOF_HEADERS
function, or you must rework your linker
script to avoid forcing the linker to use additional program headers, or
you must define the program headers yourself using the PHDRS
command (see section PHDRS Command).
If you specify a linker input file which the linker can not recognize as an object file or an archive file, it will try to read the file as a linker script. If the file can not be parsed as a linker script, the linker will report an error.
An implicit linker script will not replace the default linker script.
Typically an implicit linker script would contain only symbol
assignments, or the INPUT
, GROUP
, or VERSION
commands.
Any input files read because of an implicit linker script will be read at the position in the command line where the implicit linker script was read. This can affect archive searching.
ld
has additional features on some platforms; the following
sections describe them. Machines where ld
has no additional
functionality are not listed.
ld
and the H8/300
For the H8/300, ld
can perform these global optimizations when
you specify the `--relax' command-line option.
ld
finds all jsr
and jmp
instructions whose
targets are within eight bits, and turns them into eight-bit
program-counter relative bsr
and bra
instructions,
respectively.
ld
finds all mov.b
instructions which use the
sixteen-bit absolute address form, but refer to the top
page of memory, and changes them to use the eight-bit address form.
(That is: the linker turns `mov.b @
aa:16' into
`mov.b @
aa:8' whenever the address aa is in the
top page of memory).
ld
and the Intel 960 familyYou can use the `-Aarchitecture' command line option to specify one of the two-letter names identifying members of the 960 family; the option specifies the desired output target, and warns of any incompatible instructions in the input files. It also modifies the linker's search strategy for archive libraries, to support the use of libraries specific to each particular architecture, by including in the search loop names suffixed with the string identifying the architecture.
For example, if your ld
command line included `-ACA' as
well as `-ltry', the linker would look (in its built-in search
paths, and in any paths you specify with `-L') for a library with
the names
try libtry.a tryca libtryca.a
The first two possibilities would be considered in any event; the last two are due to the use of `-ACA'.
You can meaningfully use `-A' more than once on a command line, since the 960 architecture family allows combination of target architectures; each use will add another pair of name variants to search for when `-l' specifies a library.
ld
supports the `--relax' option for the i960 family. If
you specify `--relax', ld
finds all balx
and
calx
instructions whose targets are within 24 bits, and turns
them into 24-bit program-counter relative bal
and cal
instructions, respectively. ld
also turns cal
instructions into bal
instructions when it determines that the
target subroutine is a leaf routine (that is, the target subroutine does
not itself call any subroutines).
ld
's support for interworking between ARM and Thumb code
For the ARM, ld
will generate code stubs to allow functions calls
betweem ARM and Thumb code. These stubs only work with code that has
been compiled and assembled with the `-mthumb-interwork' command
line option. If it is necessary to link with old ARM object files or
libraries, which have not been compiled with the -mthumb-interwork
option then the `--support-old-code' command line switch should be
given to the linker. This will make it generate larger stub functions
which will work with non-interworking aware ARM code. Note, however,
the linker does not support generating stubs for function calls to
non-interworking aware Thumb code.
The `--thumb-entry' switch is a duplicate of the generic `--entry' switch, in that it sets the program's starting address. But it also sets the bottom bit of the address, so that it can be branched to using a BX instruction, and the program will start executing in Thumb mode straight away.
The linker accesses object and archive files using the BFD libraries.
These libraries allow the linker to use the same routines to operate on
object files whatever the object file format. A different object file
format can be supported simply by creating a new BFD back end and adding
it to the library. To conserve runtime memory, however, the linker and
associated tools are usually configured to support only a subset of the
object file formats available. You can use objdump -i
(see section `objdump' in The GNU Binary Utilities) to
list all the formats available for your configuration.
As with most implementations, BFD is a compromise between several conflicting requirements. The major factor influencing BFD design was efficiency: any time used converting between formats is time which would not have been spent had BFD not been involved. This is partly offset by abstraction payback; since BFD simplifies applications and back ends, more time and care may be spent optimizing algorithms for a greater speed.
One minor artifact of the BFD solution which you should bear in mind is the potential for information loss. There are two places where useful information can be lost using the BFD mechanism: during conversion and during output. See section Information Loss.
When an object file is opened, BFD subroutines automatically determine the format of the input object file. They then build a descriptor in memory with pointers to routines that will be used to access elements of the object file's data structures.
As different information from the the object files is required, BFD reads from different sections of the file and processes them. For example, a very common operation for the linker is processing symbol tables. Each BFD back end provides a routine for converting between the object file's representation of symbols and an internal canonical format. When the linker asks for the symbol table of an object file, it calls through a memory pointer to the routine from the relevant BFD back end which reads and converts the table into a canonical form. The linker then operates upon the canonical form. When the link is finished and the linker writes the output file's symbol table, another BFD back end routine is called to take the newly created symbol table and convert it into the chosen output format.
Information can be lost during output. The output formats
supported by BFD do not provide identical facilities, and
information which can be described in one form has nowhere to go in
another format. One example of this is alignment information in
b.out
. There is nowhere in an a.out
format file to store
alignment information on the contained data, so when a file is linked
from b.out
and an a.out
image is produced, alignment
information will not propagate to the output file. (The linker will
still use the alignment information internally, so the link is performed
correctly).
Another example is COFF section names. COFF files may contain an
unlimited number of sections, each one with a textual section name. If
the target of the link is a format which does not have many sections (e.g.,
a.out
) or has sections without names (e.g., the Oasys format), the
link cannot be done simply. You can circumvent this problem by
describing the desired input-to-output section mapping with the linker command
language.
Information can be lost during canonicalization. The BFD internal canonical form of the external formats is not exhaustive; there are structures in input formats for which there is no direct representation internally. This means that the BFD back ends cannot maintain all possible data richness through the transformation between external to internal and back to external formats.
This limitation is only a problem when an application reads one
format and writes another. Each BFD back end is responsible for
maintaining as much data as possible, and the internal BFD
canonical form has structures which are opaque to the BFD core,
and exported only to the back ends. When a file is read in one format,
the canonical form is generated for BFD and the application. At the
same time, the back end saves away any information which may otherwise
be lost. If the data is then written back in the same format, the back
end routine will be able to use the canonical form provided by the
BFD core as well as the information it prepared earlier. Since
there is a great deal of commonality between back ends,
there is no information lost when
linking or copying big endian COFF to little endian COFF, or a.out
to
b.out
. When a mixture of formats is linked, the information is
only lost from the files whose format differs from the destination.
The greatest potential for loss of information occurs when there is the least overlap between the information provided by the source format, that stored by the canonical format, and that needed by the destination format. A brief description of the canonical form may help you understand which kinds of data you can count on preserving across conversions.
ZMAGIC
file would have both the demand pageable bit and the write protected
text bit set. The byte order of the target is stored on a per-file
basis, so that big- and little-endian object files may be used with one
another.
ld
can
operate on a collection of symbols of wildly different formats without
problems.
Normal global and simple local symbols are maintained on output, so an
output file (no matter its format) will retain symbols pointing to
functions and to global, static, and common variables. Some symbol
information is not worth retaining; in a.out
, type information is
stored in the symbol table as long symbol names. This information would
be useless to most COFF debuggers; the linker has command line switches
to allow users to throw it away.
There is one word of type information within the symbol, so if the
format supports symbol type information within symbols (for example, COFF,
IEEE, Oasys) and the type is simple enough to fit within one word
(nearly everything but aggregates), the information will be preserved.
Your bug reports play an essential role in making ld
reliable.
Reporting a bug may help you by bringing a solution to your problem, or
it may not. But in any case the principal function of a bug report is
to help the entire community by making the next version of ld
work better. Bug reports are your contribution to the maintenance of
ld
.
In order for a bug report to serve its purpose, you must include the information that enables us to fix the bug.
If you are not sure whether you have found a bug, here are some guidelines:
ld
bug. Reliable linkers never crash.
ld
produces an error message for valid input, that is a bug.
ld
does not produce an error message for invalid input, that
may be a bug. In the general case, the linker can not verify that
object files are correct.
ld
are welcome in any case.
A number of companies and individuals offer support for GNU
products. If you obtained ld
from a support organization, we
recommend you contact that organization first.
You can find contact information for many support companies and individuals in the file `etc/SERVICE' in the GNU Emacs distribution.
Otherwise, send bug reports for ld
to
`bug-gnu-utils@gnu.org'.
The fundamental principle of reporting bugs usefully is this: report all the facts. If you are not sure whether to state a fact or leave it out, state it!
Often people omit facts because they think they know what causes the problem and assume that some details do not matter. Thus, you might assume that the name of a symbol you use in an example does not matter. Well, probably it does not, but one cannot be sure. Perhaps the bug is a stray memory reference which happens to fetch from the location where that name is stored in memory; perhaps, if the name were different, the contents of that location would fool the linker into doing the right thing despite the bug. Play it safe and give a specific, complete example. That is the easiest thing for you to do, and the most helpful.
Keep in mind that the purpose of a bug report is to enable us to fix the bug if it is new to us. Therefore, always write your bug reports on the assumption that the bug has not been reported previously.
Sometimes people give a few sketchy facts and ask, "Does this ring a bell?" Those bug reports are useless, and we urge everyone to refuse to respond to them except to chide the sender to report bugs properly.
To enable us to fix the bug, you should include all these things:
ld
. ld
announces it if you start it with
the `--version' argument.
Without this, we will not know whether there is any point in looking for
the bug in the current version of ld
.
ld
source, including any
patches made to the BFD
library.
ld
---e.g.
"gcc-2.7
".
gas
or compiled using
gcc
, then it may be OK to send the source files rather than the
object files. In this case, be sure to say exactly what version of
gas
or gcc
was used to produce the object files. Also say
how gas
or gcc
were configured.
ld
gets a fatal signal, then we
will certainly notice it. But if the bug is incorrect output, we might
not notice unless it is glaringly wrong. You might as well not give us
a chance to make a mistake.
Even if the problem you experience is a fatal signal, you should still
say so explicitly. Suppose something strange is going on, such as, your
copy of ld
is out of synch, or you have encountered a bug in the
C library on your system. (This has happened!) Your copy might crash
and ours would not. If you told us to expect a crash, then when ours
fails to crash, we would know that the bug was not happening for us. If
you had not told us to expect a crash, then we would not be able to draw
any conclusion from our observations.
ld
source, send us context
diffs, as generated by diff
with the `-u', `-c', or
`-p' option. Always send diffs from the old file to the new file.
If you even discuss something in the ld
source, refer to it by
context, not by line number.
The line numbers in our development sources will not match those in your
sources. Your line numbers would convey no useful information to us.
Here are some things that are not necessary:
ld
it is very hard to
construct an example that will make the program follow a certain path
through the code. If you do not send us the example, we will not be
able to construct one, so we will not be able to verify that the bug is
fixed.
And if we cannot understand what bug you are trying to fix, or why your
patch should be an improvement, we will not install it. A test case will
help us to understand.
To aid users making the transition to GNU ld
from the MRI
linker, ld
can use MRI compatible linker scripts as an
alternative to the more general-purpose linker scripting language
described in section Linker Scripts. MRI compatible linker scripts have a much
simpler command set than the scripting language otherwise used with
ld
. GNU ld
supports the most commonly used MRI
linker commands; these commands are described here.
In general, MRI scripts aren't of much use with the a.out
object
file format, since it only has three sections and MRI scripts lack some
features to make use of them.
You can specify a file containing an MRI-compatible script using the `-c' command-line option.
Each command in an MRI-compatible script occupies its own line; each
command line starts with the keyword that identifies the command (though
blank lines are also allowed for punctuation). If a line of an
MRI-compatible script begins with an unrecognized keyword, ld
issues a warning message, but continues processing the script.
Lines beginning with `*' are comments.
You can write these commands using all upper-case letters, or all lower case; for example, `chip' is the same as `CHIP'. The following list shows only the upper-case form of each command.
ABSOLUTE secname
ABSOLUTE secname, secname, ... secname
ld
includes in the output file all sections from all
the input files. However, in an MRI-compatible script, you can use the
ABSOLUTE
command to restrict the sections that will be present in
your output program. If the ABSOLUTE
command is used at all in a
script, then only the sections named explicitly in ABSOLUTE
commands will appear in the linker output. You can still use other
input sections (whatever you select on the command line, or using
LOAD
) to resolve addresses in the output file.
ALIAS out-secname, in-secname
ALIGN secname = expression
BASE expression
CHIP expression
CHIP expression, expression
END
FORMAT output-format
OUTPUT_FORMAT
command in the more general linker
language, but restricted to one of these output formats:
LIST anything...
ld
command-line option `-M'.
The keyword LIST
may be followed by anything on the
same line, with no change in its effect.
LOAD filename
LOAD filename, filename, ... filename
ld
command line.
NAME output-name
ld
; the
MRI-compatible command NAME
is equivalent to the command-line
option `-o' or the general script language command OUTPUT
.
ORDER secname, secname, ... secname
ORDER secname secname secname
ld
orders the sections in its output file in the
order in which they first appear in the input files. In an MRI-compatible
script, you can override this ordering with the ORDER
command. The
sections you list with ORDER
will appear first in your output
file, in the order specified.
PUBLIC name=expression
PUBLIC name,expression
PUBLIC name expression
SECT secname, expression
SECT secname=expression
SECT secname expression
SECT
command to
specify the start address (expression) for section secname.
If you have more than one SECT
statement for the same
secname, only the first sets the start address.
Jump to: " - - - . - / - : - = - > - [ - a - b - c - d - e - f - g - h - i - k - l - m - n - o - p - q - r - s - t - u - v - w
--relax
on i960
ABSOLUTE
(MRI)
ALIAS
(MRI)
ALIGN
(MRI)
BASE
(MRI)
ld
CHIP
(MRI)
END
(MRI)
FORMAT
(MRI)
ld
bugs, reporting
LIST
(MRI)
LOAD
(MRI)
NAME
(MRI)
ORDER
(MRI)
PUBLIC
(MRI)
ld
SECT
(MRI)
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